A night
Three rounds against the Purser. Lose round III and the night is over.
A wager at the bottom of the sea.
Across the card table sits the Purser, a drowned diver in a copper helmet. Between you lies a lever-action gun loaded with live shells and blanks. You know how many of each. Never the order.
The wager
The shells are laid out and counted, red for live, bone for blank. Then they go into the gun in an order nobody sees.
Fire at him, or at yourself. A blank at yourself keeps your turn. A live shell blows out a candle and passes it.
Candles are lives. Three rounds, and the water rises with each one. Win all three and you surface.
From a real night




The manifest
From round II, a sea chest deals items to both sides of the table. Use as many as you like before you fire.
Three ways to play
Three rounds against the Purser. Lose round III and the night is over.
Double or nothing. Win a set, then surface with your salvage or dive again and it doubles. Lose one round and the sea keeps everything. Dives played online are checked move by move and ranked on a board.
An online duel against another person, refereed by the server. Quick match, or invite a friend with a six-letter code.